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(1 edit) (+1)

I like the minimalist and relaxing atmosphere of your game.

The goal of the game is a bit unclear at the first level though, perhaps a tutorial of some kind would help. The timer seems a bit unnecessary (especially if you want to keep it relaxing, don’t add stress mechanics!) and being able to run the same path twice but backwards as a solution seems unnecessary as well.

Path laying puzzle games often have a hard time making good puzzles I feel, perhaps looking for a mechanic that changes the way you think about laying paths would help.

I like the music and the ability to quickly lay paths and undo them with a simple mouse drag.

Nice job!

If you have the time, please check out our game as well!

(1 edit) (+1)

Thank you for the feedback! It's great knowing you understood and enjoy the feeling of game I was going for!

I fought with myself about leaving the need for backwards paths, but kept it in for the "Loop" theme. I think if I were to continue developing this game I would take out the need for a reverse path.

There is much more I wanted to add, and might, but you're right that it would be nice to have a mechanic that could make the puzzle more challenging. I could probably make the puzzles on 3d shapes the player would have to rotate to solve.

Also, I think I originally saw something about the timer. Yeah, it definitely should count up, not down if at all, to keep the game more relaxing.

Thank you for playing my game! I will definitely be checking yours out, so keep an eye for my comment!