I'm a big fan of creating games that brings us more than just fun and that actually make us reflect in serious topics of life in a more sensitive way, this was a great example and I hope to make some similar intention games one day! In the gameplay aspect, I did feel a bit lost at the beggining, maybe having some feedback on which items are "grabbable" and which are not, or a click here then there kind of tutorial would go a long way in getting a new player on the right track. Once you figured that out, it is great!