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It might be the Miks. For some reason their rigid bodies don’t behave the same way as the Monoeyes and I’m still working on it. The way I ensured that level was still possible is by modifying the kick skill so when you Kick enemies in the stomach stage they’re forced down into the danger zone. But thank you very much for the feedback! Any feedback positive or negative is very helpful to me.

Also I just figured out it was an issue with the Miks animator writing its position. I'll release a fixed version in a few minutes, thanks for mentioning it to me man!