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Hi!

I noticed that in San Myshuno vampires stay on lots until the morning, up to 12 hours, sometimes longer.

When vampires hypnotize a victim, the game slows down for a few seconds, and in their action queue (I looked at it with the Do Something mod, the Stop Doing command) there are up to 10, sometimes more Drink Deeply interactions on different sims on the lot (probably why vampires stay on the lots for almost half a day). 

If the target is a spellcaster, it gives BE and LE (usually happens once every few days): Mod Kayaker_V_ReasonToSlay_MainMod_v1.1 - Vampire Name vampire_DrinkFail_TargetIsSpellcaster:1899 on Spellcater Name.

Game version 1.117.227.1030. Kayaker_V_ReasonToSlay_MainMod_v1.1.package, Kayaker_V_ReasonToSlay_OptionalOverrides_v1.1.package are installed. There are no conflicts between A Reason to Slay (Vampires) and other mods. I checked it in the area where the Casbah Gallery is located in San Myshuno.

Interestingly, in other worlds, there were no such problems and everything worked fine, but in San Myshuno, the mod causes an invasion of vampires.

(4 edits)

Thank you for letting me know. Do you happen to know what job role the vampire is in? Is this during the actual vampire invasion event where they break into your played sim's house or apartment (it might be called job_VampireVisit or Nighttime_Bite) or is it during the outdoor walkbys where they're hunting through the neighborhood?

San Myshuno has some unique coding from the game devs - they made it to be a vampire hunting ground already, essentially, with a LOT of walkbys. There's almost always a vampire running through. I do have a cooldown that's supposed to prevent vampires from going haywire, but it sounds like that's not working if a lot of sims are in the target distance more or less at once. I'll figure out a fix for that. The spellcaster thing I'll also investigate and get a bugfix for.

(3 edits)

I've identified a fix for the "stacking up" issue, but I can't replicate the spellcaster issue. Can you send a copy of your last exception over?

Edit v1.2 is live since some of these bugfixes were critical. If anyone else is having issues with spellcasters generating LEs, please let me know.

Thanks for the quick fix! Because of that bug, I had put off visiting San Myshuno for a while.

The spellcaster bug occurred more frequently in San Myshuno at night, possibly due to the high volume of interactions. I almost never encountered it when playing in other worlds.

The LE with the error did not save, but I will write if I manage to reproduce it.