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Thanks so much for the detailed feedback — really appreciate you taking the time!

Totally agree on the doors — I hadn’t considered how awkward that push direction could feel, but I’ll definitely look into flipping them.

Great catch on the skeleton AI, too. That wall-running bug made me laugh, but yeah, I definitely need to implement some proper pathfinding next time around. (I don’t know how to do it yet, but I’m planning to learn!)

The speed balance is another good point — I’ll experiment with tweaking the backward run speed or maybe speeding up the skeletons a bit to keep the pressure on.

And yeah… submitting with 10 minutes left was definitely a stressful life choice 😂 I actually made the two levels just before the deadline. Glad it still came together and fit the theme!

Thanks again — feedback like this really helps improve the project.