Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The idea is very nice! And it really jump scared me when the game started lol, I have 0 timming haha. That's why I really missed a menu page so I could choose when to start and prepare mentally, also showing more of the doppelganger idea before the game actually starts, since when I started playing I knew i had to jump but I didn't know for what reason or what was the objective when it come to the theme. Besides that, I feel like the music is adequate to the adrenaline feeling and that it was on point, made me feel rushed and energised. Also liked the old school sticker man style and the challenge itself, took me good tries. Good job!!!

(1 edit)

Thanks so much for your feeback.

The first day of game development i made concept art for characters and had a story plot written, but that alone took the whole day, so that night I decided to scrap everything and just make a moving jumping platform game. My soul hurt to do so, i love storytelling, but "finishing" projects is more important. And managing scope.

https://drive.google.com/file/d/1OHJIwvSgerMzarJkm5RrF7PZMMxMCANo/view?usp=drivesdk

(+1)

Unfortunately I don't have access to the drive. I asked for permission tho. I strongly understand this feeling haha, but its impossible to do everything in such a tight schedule, you did well, its part of the process leave some ideas behind.. Specially as a solo dev, i totally get it. Its impressive how you managed to make a solid game with just that little observation i made. Please keep working!!

Thank you, that means a lot.