Unfortunately I don't have access to the drive. I asked for permission tho. I strongly understand this feeling haha, but its impossible to do everything in such a tight schedule, you did well, its part of the process leave some ideas behind.. Specially as a solo dev, i totally get it. Its impressive how you managed to make a solid game with just that little observation i made. Please keep working!!
YAZ
Creator of
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PEAK art style, i loove Gameboy games! Very impressed with the visuals and that's what caught my eye at first, music was also pleasant and kind of nostalgic. When I started the gameplay i wasn't so sure on what to do, i read that I needed to escape and talk to the brothers, but the first one that i talked doomed me and i started to be more hesitant to reach out the others, since for some reason my luck always made me run into the doppelganger 1st lol, maybe a menu with those information's more clear? Or facilitate the talking with them. Just very minor details, Amazing job I really liked it!
The idea is very nice! And it really jump scared me when the game started lol, I have 0 timming haha. That's why I really missed a menu page so I could choose when to start and prepare mentally, also showing more of the doppelganger idea before the game actually starts, since when I started playing I knew i had to jump but I didn't know for what reason or what was the objective when it come to the theme. Besides that, I feel like the music is adequate to the adrenaline feeling and that it was on point, made me feel rushed and energised. Also liked the old school sticker man style and the challenge itself, took me good tries. Good job!!!
Very nice idea and concept, reminds me of the Fran Bow mechanics somehow and the whole changing states to complete the challenges, although I had trouble when it comes to gaming. I barely made it to level 3 haha. I'm aware this can be a me issue but moving was the most complicated, since the ghost is very fast and sometimes didn't follow me or i had issues with the objects, I also missed soundtracks. The idea is very good and I wish i made it to other levels haha, i really like the puzzles and the logic you need to have when it comes to passing walls and interactions like running from the ghost, the objects interactions also adds a lot to it. Keep going!!
It was really nice, I can clearly see the Cup-Head inspo! The hints really don't give out easily who's the evil twin, making the player rethink about the clues and search for the slightest mistakes, it just proved i cant depend on my memory for the life of me lol, making the game so much more interesting than an average interrogation case. The only points I could make is that maybe the time is short (or I'm too slow lol) and i wish i could see again their answers to recheck, i know it is a challenge but makes the gameplay longer and the timer is fast (maybe limit the times you can see again, idk). Besides this little detail, that can very much be just me, i loooooove the music and overall art, was very pleasant. Nice job!


