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Really like this game! The artstyle is gorgeous and picking guys up and dragging them around  was cool. I do think the gameplay pace was a bit fast. Trying to parse all the info on a first  playthrough felt so rushed and impossible but maybe the point of the game is to fail to get to 7 days a couple of time even for the most initially locked in. The tasks were all special and motivated by the art. Great cohesive product! 

Thank you so much! Yeah, balancing and economy definitely need finetuning, initially we wanted to include more bells and whistles but had to cut it to finish in time.