Hey!
I've been very busy with my day job and haven't been able to spend time on FLASH-BLIP. I have a half finished rewrite of the text generator so it's resolution independent, hopefully I'll have a bit of time this weekend to finish it.
I haven't been able to dig into the shader issue yet, I want to first make sure the game renders correctly on any mobile resolution, and then look into the shaders.
In the video you shared, is the game running at 60 FPS?