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(1 edit)

This is very cool conceptually. Could do with a couple things I think might make it more fun.

Perhaps instead of ONLY being able to see what happens if you bring them to a camera, what if you only got CREDIT towards progression if you bring them towards a camera?

Also I think this game would benefit from more stats. Perhaps a corruption and lust metric. You can be lazy about it and just have that influence dialogue during the actual scenes, but it would go a long way to create depth and encourage more playing with the game.


Overall I'm very much looking forward to this.

Fair enough, I'll probably make a better indicator for high health targets. Especially since the stronger ones will end up being multi-day targets. 

Glad you're liking the concept so far!