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(+2)

Great concept! The way the level is built around stair hierarchies, and having to survive under a bouncing basketball, feels oddly philosophical.

I played solo and the controls felt a bit like patting your head while rubbing your stomach; I imagine it’d be more fun with two players.Since jumping requires holding a movement key, mapping the big worm’s jump to something like Right Ctrl might feel more comfortable. Nice game~

(+1)

Yeah that button set up would probably have worked better, i also thought about implementing controller support so youd control each bug with each stick. But I dinny have time to implement it. Thanks for playing