A truly memorable experience — thank you for creating such a moving game!
OddChoice
Creator of
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Great concept! The way the level is built around stair hierarchies, and having to survive under a bouncing basketball, feels oddly philosophical.
I played solo and the controls felt a bit like patting your head while rubbing your stomach; I imagine it’d be more fun with two players.Since jumping requires holding a movement key, mapping the big worm’s jump to something like Right Ctrl might feel more comfortable. Nice game~
Such a lovely experience — I ended up playing for like 30 minutes without even noticing.
The colors, animations, and music make it super relaxing to play.
I especially loved the moment when, thanks to the level design and camera framing, I realized at the very top that the central pillar was actually the jam theme. That reveal felt great.
The slow fall and the upgradeable upward movement make exploration feel really smooth.
It’s honestly wild how polished this feels for something made in such a short time. Amazing job!
Thank you so much for the kind words!!
And thanks a lot for the feedback as well — this was actually something I struggled with during development. I kept this bug, hoping it would give players more room to experiment and try different memories after failing, making the experience a bit more forgiving.
That said, you’re absolutely right that there’s a lot of room for improvement here. I really appreciate you pointing it out, and thanks again for the thoughtful suggestion!
Hi! Sorry you're experiencing this issue. This is a known bug in some browsers where the text animation callback doesn't fire properly.
Quick fix: **Click directly on the text "Where is this place..." itself** (not the button). This will reveal the full text immediately, and then the Continue button should work.
If that doesn't help:
- Wait a few seconds for the text to finish typing
- Refresh the page (F5)
- Try a different browser
I'm working on a permanent fix for the next update. Thanks for your patience!
Thanks for the encouraging feedback!
This was my first jam, and due to my "social phobia," I chose to solo with AI assistance for the parts I couldn't cover beyond gameplay and story. I'm definitely looking forward to collaborating with real people next time to capture those missing "sparks" of fun.
Sorry about the boss fight difficulty! It was a late-stage balancing oversight 😔. Tip: unlocking the "Folding Knife" and "Broken Pocket Watch" at the 4th station helps a lot.
