It's really hard!! But I do like how you interpreted the theme and its implementation. I think deducting 5sec for every hit is a little too punishing, and the controls take a bit of learning, but as the comments say maybe it really is just a "get good" thing because I improved a bit with every run haha. Overall great game
Viewing post in To Me, 28 Years Ago jam comments
It's definitely meant to be a "get good" game in the end from a design standpoint, as each hit is supposed to display the hero losing even more time in a daily routine where he barely has any time for himself, and making any mistake makes them lose this little time they have left. I'm glad you did try many times and got better on each try though, that was definitely the purpose! Thank you for playing my game :D