Maybe you could have a little radar ping of the direction of the pad before you drop from the ship, or a signal reader somewhere on the HUD that indicates how close you are? Like hot/cold
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I will definitively write that down in my notebook for ideas of how to make it more interesting/fun/fair
I will revisit some of the ways I've designed and built it and change things up, maybe add some different levels that have different degrees of difficult terrain etc but that'll come later, didn't wanna make it too complex for the jam.