Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I liked the way that you used a sort of ragdoll physics mechanic to make the player wield the sword. It a bit more active than a lot of other games of this type. I actually found myself playing for much longer than I expected. Well done

Thanks for playing(: