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(+2)

Really nice match on the theme. Very funny acronym. creative gameplay. Solid game loop.

It would have been nice to see the traits unlocked somehow tied to the jobs. I couldn't really see the benefits of unlocking them. The game hung while I was playing. I suspect a memory leak. I could still click the buttons on the right and left. But nothing was updating on the screen and the game loop seemed to have stopped.

You really nailed the theme, and the gameplay was fun. Would've liked to play longer, but didn't want to start over when it hung.

(+1)

We had more planned for trait unlocks, such as being tied to achievements, buying in the shop an upgrade to add known traits randomly on top of job experience, and others but we ran out of time implementing it all and tried to focus on polishing what we had instead. 

As far as the hanging goes, sorry that happened. Optimization and resource allocation is really out of the scope of my knowledge as im still a fledgling godot-er, but I'll be sure to keep it in mind for future projects. The downloadable/ native godot version appeared very stable, but I did  not test for long enough on the web export for performance issues. 

Either way, thanks for the kind words :)

(+1)

Take a look at my devlogs for my game. I go into detail about the lag issues I encountered with the web build, and what I did to fix them. If you have questions I'd be happy to answer them. Also, the Godot Forums are a good place to get questions like that answered in the future. We are a very helpful and knowledgeable community.