So I played until Day 16, it was fun until I noticed that the enemy teams are not really getting stronger.
They just keep being random constellations of enemies that dont even make sense in how they get set up so its just a needless killing, not once did they kill any of my units.
I had enough money just by killing the Necromancers everyday which give way too much money and arent really that strong so not needed on a team.
Fun concept tho keep going :)
I like the idea
Thanks for the feedback ! Yeah normally there's a little scale system for enemies to be stronger but I made it too light so you don't really feel it ( and also it's mostly at the beginning, once you reach day 10+ it does not change anymore ) so I'll rework it to make it much more progressive and challenging :) ( and I agree currently the enemies teams composition is quite random in terms of " factions " as well 😅 ) I'll have to work on the balance, challenge and so on :)
But happy that you like the concept, that's what I am trying to validate with this early prototype