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(+2)

I like the concept, some of the traits on some applicants are very funny (like “swear” for the priest). I like that you have to think in some unusual ways about the traits two jobs could share.

The font is hard to read, especially at the beginning in the speech bubble, the words are too close to each other (for example, at first, instead of “has the”, I read “haste”).

Good job on your submission!

(+1)

Font being hard to read was an issue when we exported to HTTP but only on some PCs, we tried all the different texture scaling (linear, nearest, inhereted, etc) but nothing managed to fix it, so unfortunately it remain q.q
I'm happy it didnt prevent you from enjoying the game still! thanks :)

(+1)

For pixel art games, you probably want to set the default texture filter to nearest, but maybe your font is not well suited for games. For example for my game, I initially tried with one font, but then I thought it looked strange so I changed it for one of the fonts found on the kenney.nl website.