Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I really enjoyed the idea and mechanics, but I did leave wanting for more, be it enemy density, challenge, or just more content. Maybe the high quality opening set my expectations a bit high haha. I wasn't sure what the point of the credits were, but I did still have a blast trying to make the biggest franken-ship possible, your gameplay on its own is intrinsically enjoyable. 

Overall extremely well done!

(+1)

I understand about wanting more. If you want to see what I didn't have time for (and why), check out the Day 9 Devlog. The credits were intended to be for buying new parts for your ship and building it. Bascially there's a lot more in there that wasn't polished so I turned it off. I have found in jams that you get dinged pretty badly in the voting for bugs, even if your game is overall solid.

Frankenship would have been a good achievement too. Dang.

I'm glad you enjoyed it!