The menu is very indepth sadly it isn't accessible while ingame :(.
Things I liked:
- Being forced to make new towers due to lack of resources of old ones.
- This made me change the way I play
- Vast menu options
- Ingame speed slider (I haven't seen that so far out of the 96 ratings I have done)
- SFX for each tower
- Tower range indicators
- Variety of enemies
- Art style is nice and consistent
Critiques:
- Some enemies are WAY outside tower range.
- It would be fine if I had some way of knowing what enemies would and wouldn't be able to be hit
- Upgrades
- I personally like them but they are very resource intensive and losing a tower means losing all of its upgrades
- Different resources
- While this does improve the gameplay it also makes it a lot harder to figure out what will prevent me from making what
- Too many of them causes me to have analysis paralysis so I just ignored it until I couldn't make anymore towers
- Shield tower and recovery tower
- I could not really tell the difference between the two