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(1 edit)

Great stuff so far! Can't wait to see how this game will turn out.

But there's one thing I don't get. What does the dotted black figure mean after you left-click and drag?

By the way, I'd love to see an idle / walking / setting-up-trap animation of our protagonist on screen, kinda like the camera footage when you collect evidence. I know, making art and animations takes time and it is still very early in development. Merely a suggestion for future updates! :p

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The dotted figure is meant to be a visualization tool so players can see the trap played out without having to lose any pieces. It was super useful back when the trap system was much more complicated. But with the simplified cardinal direction traps, it might be kind of pointless now, what do you think?

That would be super cool! I was thinking about little pop up animations that would play once every time she shook up soda or ate a banana. But every time I think about adding an animation like that, I have to replace an old planned animation to keep on schedule. I'm still debating on whether or not I should take out a couple of animations to make time for some idles. 

Glad you had fun with it Maks!

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I don't think that feature is pointless at all, I just got confused and likely missed the tutorial or in-game explanation on that. Since you've already gone through the trouble of adding that feature, you should keep it in! If anything, you might wanna consider a different keybind for that, or some additional tooltip to explain that feature to idiots like me. ;p

As for the animations, take your time! The more, the merrier, but it naturally takes up resources and time to add those.

It also would be fun for her clothes to receive damage after getting caught by her coworkers. Buttons falling off, fabrics getting torn and whatnot. Personally, I'd love to see as much of Bibi as possible during my playtime, but it's easy for me to ask for those visual represenations and features. I'm sure it is quite a lot of work. Just do your thing, Salvor DEEP turned out amazing and I am certain Ploy Co. will too!