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(+2)

I love how the art and SFX just work. It's not complex, but cute. 

The sheer Randomness can make the difficulty hard to nail down. My only real issue is that the controls seemed a bit busy. It's a little challenging to balance the Jump mechanics while trying to dodge enemies. (And I kept forgetting that I could hide in my shell.) 

haha thanks that was the goal for the art and SFX :)

yeah I personally found It pretty tough too, if I get some time id like to go back and tweak some of the movement to make it feel a bit better. (I also kept on forgetting about the shell...)

thanks for playing!