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(1 edit) (+1)

I really like the atmosphere and art style. Some of the areas are really pretty to look at.

The transitions were cool and added to the feeling of wandering for a long time while something is watching. I think the cameras could be moved behind the player so that it feels less awkward when it changes perspective or have some sections where the player doesn’t need to control during the transitions. Maybe ride one of those flying whales which I managed to land on top of and thought I was supposed to follow.

Searching for the collectibles made the different areas fun to explore, and the music was also really good and worth collecting.

The meter was kind of confusing as it seemed to continue to go down slowly until and I suddenly died in my first playthrough.

Good work!

(+1)

Thank you! I've changed the cameras so the character will walk automatically through them so hopefully it should be less confusing! (ofc I'll update after the voting period). Riding the whales to a new area would be sick and I 100% would of done it if I knew how to make the player stay on the whale properly (I've had issues in the past with moving platforms), so I just left the collider on them to at least land on them even if janky lol. I'm glad you enjoyed the music as it was very fun to make! As for the meter it was supposed to be intentionally confusing but I could of still made it a little clearer as to what it is (it is a health meter that is always decreasing but decreases quicker if the fog is intense/it's cold). If you  died in a green empty field of sorts, that was the ending of the game! (it is confusing and sudden but tbh I don't know if I'd change it even if more people commented that is is confusing). Glad you had a good mostly good experience though, thank you for playing!