I like the whole premise of the design. So basically, jump king + soldier rocket jumping? Got it! Played for dozens of rounds and got S+ in both easy and hard. I quite enjoyed it to be honest! The gameplay loop is super simple yet addictive, and getting a high rank feels ultra-rewarding. Nice job!
Other things I like:
- Short and quick reset. Essential for these types of games, and I think you nailed it
- Rocket jumping is super satisfying
- I like the physics theme of the game. Why someone wants to stay this close to the event horizon is beyond me. Watched too much interstellar perhaps?
Suggestions:
- Although I like the green indicator very much, the game still feels very unfair at times, especially when it's near impossible to judge midair distance towards any platform. Not sure how to deal with it, maybe more indicators/grid, but then it would probably go against the whole design. hmmm
- It would be nice to have rocket jumping sound effects, but it felt a bit empty at the moment
- I get it that white distinct shapes are meant as an accessibility feature, but some (and just some) decorations would make the game feel way more polished than it currently is
Anyway, I think you did a great job making this game! Keep up the good work!
P.s. Is there an end to the game? Surely after S+ and possible S++ or S+++, there shouldn't be anything left?