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Nice and short little platformer, gameplay is simple, and controls are easy to understand. Shoot through enemies and go to the next room, simple and effective. I am surprised that you've done voiceover, too, which is always a rarity in jams. 

Other things I like:

  • Consistence artstyle throughout the game
  • Different environments, though no-one like water levels, it is good to see some variety in the level design 
  • Some voice lines are quite funny
  • Ending cutscene. It's always nice to see people implement cutscenes in a jam

Suggestions:

  • Time format is hard to understand. Consider a standard time format like 00:00:00
  • I do not like the final run back at the final section of the game. It's basically walking in a straight line without much to do, and it took around (or at least it felt like) 5 minutes. Which didn't feel like an escape sequence at the slightest. Maybe adding more enemies / changing the level layout so it felt more challanging?
  • Some sprites are difficult to distinguish among other things i.e. the lever. Consider making the sprite more detailed and making it stand out in the environment

Anyway, I think you've done a great job making the game. Keep up the good work!

Thanks for the review! I did see other people say something about the lever and timer. Me and my team agree that we could have done better for that part, but I will rate your's when I can