Yeah That Bug Was Because I Added The Death Mechanic In Like The Last 5m Of The Jam And I Did It By Just in Update (if(transform.position.y < -15){Die()} Like Zero Bool Checks Zero Nothing. Im Def Gonna Fix That And I Have Already Added The Reset Button In My Unity Build And Let ME Tell You Makes The Game 10X Better. Plus For The Death Just Now I Remembered That I Tried A Diff Solution With Trigger colliders But Unity Was Litteraly Not Catching The Collision So With The Little Amount Of Time To Spare The Bug Was Created... Thanks For The Feedback!!!