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Unfortunately I didn't have a controller! Definitely would be nice to see some accessibility in the future, but I appreciate that time is short.

Oh no! Please accept my apologies. You are right of course on both counts. I definitely should have provided alternative controller options and i entirely meant to,  however i indeed ran out of time to implement this along with a Kaiju sized list of other features. Sadly stuff came up and i barely submitted anything at all. 

Yeah, totally get it! Accessibility unfortunately does take a backseat in jams. Still, it can be also fun to build a game specifically with accessibility as the core constraint. Asking yourself "does this improve how easily people can play this game?" can be a great way to keep the scope small. I usually really struggle with scope creep but decided to take that approach for DRC, and the result was pretty liberating. I didn't feel like I had to do so much more, I just had to do one thing really well.