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Woah! This is sick!
Where'd you get all your art from? The little guy is sick! The camera and player movement feels juicy, the music is a definite pump-up, and seeing the whole map from the start really helps ground the objective without explicitly stating anything. I love a game without overt tutorials.

Note, though, I was way faster than the cops. I found it pretty easy to get to the end. If you work on it further, you could introduce cops in cars or on bikes to make it more spicy. 

Thank you!

We got the sprites from ELV Games, the pack is called Fantasy Dreamland - City, and the music is from the Spy Flick music pack by Ovani Sound which was on a Humble Bundle recently.

We originally intended to have a lot more mechanics in the game, such as a stamina bar so you couldn't outrun the cops forever, throwable objects to create distractions  and a taser for the cops that would slow you down from a distance. Life got in the way however so we couldn't spend as much time as we would have wanted on this project. I even implemented shadow casters on the tilemap but Unity kept crashing when I activated them and I couldn't fix it in time so they had to be cut. 

Maybe we'll update the game later, in any case thanks for playing. :)