The game play was engaging I did feel like I had to pick whom I sent wisely.
I didn't see the missions going off to the right, so I got behind pretty quickly. There is a lot of vertical space so maybe you could stack some of them there? I know that kind of gets in the way of the mission breakdown and the agent breakdown. maybe have missions pop off as you win/lose so more room can be made for the new ones?
I like the art style of the characters and of the GUI as well.
Good job to you and your team?