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(+2)

Helpful tip to players: the larger the window size, the better visibility you get.

The meta is having a 1,000,000 inch monitor. Really makes the game easier.

Cute penguin game. 9/10 art. I wish the game didn't eat my inputs 2/3 times I press any direction. I also wish it ran at more than 4 frames per second. But I can forgive these flaws because penguin.

I ate two bugs and beat 3 levels.

Yes, unfortunately, it often fails to recognize the inputs.

(+2)

Hey! Systems Designer/Programmer from the team here, thanks for commenting on our game! We made this honestly in a rather short time frame due to our busy schedules, but this is the first game jam that we have fully participated in together, so it means a lot to hear from the community on thoughts. I realized about halfway through that the 1 million inch monitor thing would definitely be a benefit, and while I did try to adjust by having fixed cameras, I didn't get it working in time. Additionally, in terms of the lost inputs, what you most likely are experiencing is the player switching direction. The player only moves if they are facing in the direction that they desire to move towards (though this is not explained nor visibly noticeable due to lack of time, once again). 

But once again, thanks for the comment! It really brightened our day to see that at least someone played our game and enjoyed at least a part of it. :)