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(+1)

The game looks amazing, though it was a bit boring after a while. Though this could just be because I'm not really into find the object type games

Thank you!

Regarding boring, yeah totally... I had ideas for a character who tells you about the quest and you would have to bring the gems to him, and thought it would be cool to have enemies that have fixed routes that you need to avoid with sonar (if you visually see them, it's too late). But implementing the effect took about half the jam time, so I barely had time to make the level, implement the basics, etc. Thanks for playing and for the feedback!