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The movement is close to being great. When in the air I could combo the attacks in a satisfying way pretty reliably, but when grounded I disliked how the player doesn't keep any forward momentum when dashing forward for example. Enjoyable game nonetheless.

Glad you enjoyed Post! We were pretty dissatisfied with the ground movement, too! We ran into some bugs trying to keep the forward momentum while grounded that we just couldn't crack. The movement in the air most closely mirrors our ideas, so we're glad that came through well!