Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Thanks for the feedback! I agree that standing still is much less exciting, we had trouble balancing difficulty with the movement. I hope you got to the later levels, there's a ton of movement in them.
For the full release maybe we should consider auto-movement for the easier levels? Or more teleportation enemies?