Great use of sound and an interesting blend of genres! My only critique is that I think it would be better if there were fewer moments where you have to stand still to kill enemies. For me, the most fun parts were the ones where you had to move and simultaneously slash enemies in rhythm. When you stand still, the platforming aspect just doesn’t bring much to the table :/
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Thanks for the feedback! I agree that standing still is much less exciting, we had trouble balancing difficulty with the movement. I hope you got to the later levels, there's a ton of movement in them.
For the full release maybe we should consider auto-movement for the easier levels? Or more teleportation enemies?