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Woah, so much work in this entry. Everything is amazing. Ghost car is such a good trick to make you want to try "just one more time". 

The only issue (as others have said)... the initial levels are just too frustrating (level 2 especially!). 

I know the whole point is the difficulty, but It takes a while to get the hang of the steering and the drifting... the first couple of levels should make you feel like a drifting god and then build up to the crazy bomb level! It's a game jam, so you know so many people will not put in the effort. At the moment it's "difficult to learn, difficult to master" but with just a bit of level tweaks it would be the holy grail of  "easy to learn, difficult to master"!

I'm glad I stuck with it though, because once you get the hang of it then going back to the first levels was way easier. If there was a leaderboard I bet you'd get some seriously addicted players. 

My post-jam feature requests: ability to do a camera flyover preview of the track to get a sense of the scope of a level and do some planning, and stretch goal: a level editor with shareable levels!

Anyhoo, amazing entry - so impressive. Well done.
 

Thank you very much for playing and the detailed comment! I really agree that it would have been a good idea to have a few easier levels but time got the best of me haha. And I was actually going to add a leaderboard but I dropped it to polish some more stuff. But I do agree that the ability to fly around and see the level beforehand and also a level editor are great ideas!