The art is fantastic. It is a shame that it gets held back by some visual bugs. I also wish the tutorial made more sense. I found myself confused and stuck. That , paired with how slow the sheep move forced me to stop playing earlier than the art deserved. If anyone can reply with what I might be missing, I will give it another shot!
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In wolf town, it seemed like the count went UP when I brought a sheep to the zone. That was confusing, and then it seemed like I was softlocked. I then went to the main game and nothing seemed to work. My assumption was that the game would be played like this: break a tree to fix the fence if needed, then lead sheep to the eye thing until the number reaches zero. And maybe that is correct and I encountered a bug! If you have any advice or hints I'd be happy to try again. Idk if it will let me update my rating...
Alright, I noticed a bug like that in the main game too.
The idea is that among the sheep there are fake ones that are in reality wolves which give you a penalty if you bring them to the eye instead of getting you closer to the goal.
These fake sheep either have pointed ears or a slightly different headshape.
You are right though in that the tutorial doesnt really explain this mechanic. (Sry again)
Hope that clears your confusion.
If this was actually a bug and you brought a normal sheep I'm extra sorry -_-
Haha no worries! It WAS a wolf sheep. I see the catch-22 you got stuck in if that was supposed to be a surprise for the player to discover, BUT if I send the "sheep" to the eye I get punished without any indication why. In retrospect, I shouldn't have tried the fake sheep knowing what it was. BUT it was the closest one and again, idk why but moving the sheep were crazy slow for me. So I picked the closest one.