Movement feels nice
I kinda suck at it, but it didn't seem unfair
I really like the idea! Having to pay attention to both minigames.
The only thing I would change is how abruptly the game ends when you bump into the sword.
I would add a health bar to the hand, like the skeleton has for failed questions. Maybe lose a finger each time you touch the sword.
The art is superb! I love the characters!
Really good level/mechanics design. Simple solid set of moves and good puzzles.
I had a really hard time getting to the attic, but somehow in a good way for a puzzle game.
I liked the character design, very fitting for the theme.
I don't know if something is broken on my side, but is there no sounds? It would be the cherry on top to add some SFX.
The hit sounds are so satisfying, the little clicks.
The enemy was stuck at some points, especially when the puck would end up moving very slowly from left to right in a straight line. But it is amazing that you managed to code an enemy AI in such a short amount of time!
I love the two dudes staring into my soul and the music matching their freak.