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Byte Bard

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A member registered Jul 05, 2023 · View creator page →

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Haha, the classic 'Faceplant' issue! Don't worry, this plagues everyone (even artists) because Unity uses aY-Upcoordinate system while Blender usesZ-Up.

When you copy the animation data from the imported FBX to your existing Armature, Blender tries to compensate for that 90-degree axis difference, but often applies it twice or not at all depending on your settings.

Here is the Engineering Fix:

Method 1: The Import Fix (Prevention)

When importing the FBX into Blender, look at the Transform settings on the right side of the file browser:

Set Manual Orientationto:Forward = -Z ForwardandUp = Y Up.

Important:Check the box"Force Connect Children"->OFF.

Check"Apply Scalings"->FBX All.

Method 2: The 'Delta' Fix (If already imported)

If you apply the animation and your character snaps face-down:

Select your Armature object in Object Mode.

Go to theObject Propertiestab (Orange Square icon).

Look atTransform > Rotation. If it says X: -90 (or 90), change it to 0.

If that doesn't work, look slightly lower at theDelta Transformdropdown. Sometimes Blender hides the import rotation offset there. Zero that out too.

(1 edit)

Hey! Thanks for the purchase and for the great catch.

You are spot on—this tool utilizes the ExportModelOptions API introduced in FBX Exporter 5.0+ to reliably strip meshes and bake animations via code. Unity 2022 LTS defaults to version 4.x, which lacks these specific coding features.

The Official Fix:

You don't actually need to hack the manifest file! The cleanest way to update is:

  1. Open Window > Package Manager.
  2. Click the + icon (top left).
  3. Select "Add package by name..."
  4. Type com.unity.formats.fbx and click Add.

This forces Unity to pull the latest 5.x version compatible with your project. I will update the tools description to mention this requirement. Thanks again for the support!

very nice game well made 

Game looks really neat. but i think a proper tutorial would be a great addition to the game 

Thanks for playing i didnt have enough time to fix these small things, but i plan to turn this into a full game and fix all the problems with it !

Thanks i played your game aswell, very addictive  hahahaha

really really interesting game. 

thanks for playing left you a rating !

Awesome game. Love the character art !

Awesome game. Love the character art !

thanks for playing .. im bad at art and animation soo this asset pack really saved my butt !

nice game. really well made 

Nice work.. felt the ship controls were a bit stiff 

Nice little game. In my opinion if you  gave the player more of a challenge it would be a really fun game.. if you continue development on the game add a score counter to show how many bugs were eliminated ... have the bugs attack crops to create a sense of urgency and give the player some sort of reward for clearing a certain number of bugs 

Thanks for playing... Ill give yiur game a play and leave a rating

Thanks for playing. I think i might just do that!

Thanks for playin. Rated your game. 

rated your game !

I wish i could put more into it but i actually changed the core mechanic 1 day for submission deadline lol . Thanks for playing 

love the music. cool game

love the music. cool game

cool concept, my game is really the same thing just top down.. really nice for your first game 

Really fun experience — the art style and atmosphere stand out a lot. Took me a moment to understand everything

Really cool submission! You can tell a lot of effort went into this. The concept is fun and the gameplay feels solid.

Really FUN! concept and love the pixel art!

The design and art for this game is really good!

thanks alot . tried you game too looks really good 

Tutorial added and Ai  has been fixed !

Thanks for playing im busy reworking ai and will add a propee tutorial FYI when you press e you switch between gaiing souls and exp

Thnx for playing im reworking the ai and will be adding more features if time permits

Thnx for playing when u press e you switch between leveling and stoting when u store enough souls and press shift u convert an enemy to an ally

More biomes would make a nice addition

Hi wouls you be open to creating a more slime animation a paid pack maybe