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ChikoritaTrainer

8
Posts
A member registered Jun 10, 2020

Recent community posts

Really fun game! I have one main big issue that was already addressed by TitouanRobin but it bears repeating: 20 waves is WAY too long. It makes me second guess every time I want to prestige because playing through a single level feels like a chore, especially if my stats are good enough to just barrel through, since it's purely a waiting game of the enemies spawning. 

I also have a bunch of other smaller issues!

I got to level 9 and it seemed to have bugged out. Red didn't send out any pokemon and I was just kinda sitting there firing the projectiles.

Pokemon who have HP regenerating moves feel awful. Like- I understand it conceptually but when I get Oddish as a starter and seemingly their first ability does nothing It's just kinda annoying, Especially since I personally never encountered a moment in gameplay throughout the entire session that made me think I wanted to heal. It also feels bad when there's a pokemon like Victreebell where you finally get enuogh money to evolve them to their third form and the capstone ability is one that doesn't even help that much. Maybe make them give temporary damage buffs or attack speed buffs? I feel like that would make it feel much more usable. 

I seemed to be able to use my third ability as Combusken before evolving to Blaziken. Unsure if that's a universal problem or just that pokemon since I refreshed the page and lost my progress, so I wasn't able to test more (oops)

I encountered a bug where if I had an item equipped before I prestiged, it would remain equipped for the next pokemon. 

Also, Poison Barbs and its upgrade are just hand down the best held items in the game. No contest. They essentially double or triple the damage you do since instad of piercing through one enemy while leaving them alive, it ends up hitting the same pokemon multiple times, making the 4.5k costing poison barb already better than the 150k rainbow macho brace. Now, I personally LOVE having pierce, and it made the game way more fun. If you fix the mechanic to not hit the same pokemon twice, I think adding a pierce upgrade to the main shop or the prestige shop would be a good idea.

The pokemon in the Lava area don't actually go towards you. They go towards right under you and you can just sit there and attack them even if they're too tough for your current stats and they'll never be able to hurt you

I know that it's like- not really a pokemon thing but I think being able to hold multiple items would be fun- maybe as a prestige upgrade to increase the amount you can equip at once

I love the fact that you made a whole wiki????? It's really cool and nice to be able to just check things. Idunno I just have a lot of respect for that.


I think that's everything!

I know that I'm kinda hitting with a lot but its because I see a ton of potential here. Keep refining this and I could see myself playing it for so long!

(Also please make the save system work or make it work with the browser to auto save where you are when you refresh it makes a game like this basically unplayable past one small session)

Very excited to come back after a few more updates!

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In a completely separate thing, I would suggest an Import/Export Save button so we can move from the browser to the desktop version without losing progress
(The deleted post was something I thought was a bug but I just needed to buy 1 (one) more miner

Ah, I see. Thank you for the answer! I love how active you are in responding to these. This is a wonderful tool you've made and I hope it keeps improving!

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I think this works as an example. The smaller branches are just not very visible, so I can onle see 2 or 3 iterations down before it becomes choppy. I'm using Firefox by the way.

Well, It does make the fractal, but the thickness of the lines makes it so some of the smaller iterations aren't quite visible. I'll see if I can make a good example of what I mean

I made one earlier but it wasn't quite correctly done. This one is better :D

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The game is really low quality for some reason and the further iterations just- aren't showing. I can't tell if it's a me issue or a game issue