Yes, you have to destroy the immobile enemies scattered around the cave, then build and power a teleporter hub to exit. The teleporter hub can also point you in the general direction of any remaining enemies if you're having trouble finding them.
Chubberdy
Creator of
Recent community posts
When you say the original sprites aren't on your computer, do you mean the ones in the download? The Spacethumper_2 folder doesn't contain any base sprites since those are built into the game by default, and should only contain the settings data and any save files you've made. Double check that the images themselves are in the Spacethumper_2 folder in your local app data alongside the settings and save data and not in a separate folder, that could be causing the issue.
Yeah, the old system doesn't work now that you're considered to be touching every building the sprite covers instead of just the one in the middle. Plus the old system was a bit clunky with how larger buildings would only expand to the right anyway. An important exception are platforms, which can have the blueprint for upgrades placed and built on top of them.
Now that it's all wrapped up, I just wanted to give a shout out and a big thank you to the folks who made this jam possible. I look forward to this time of year for the jam and with WG having so much going on I was a bit saddened when I thought there wouldn't be one, but Peach and Ice pulled together a fantastic event on short notice. The announcement video was a nice touch as well, props to the folks who worked on that! And of course a big thank you to everyone who entered something into the jam, both the newcomers and the familiar faces. There were quite a few games I really enjoyed and it's always fun to see how creative people can get despite such a tight deadline.




