Fucking killer game. Great art, raw writing. Having seen just the text version, I'm seriously impressed by how much you make the game pop off the screen with the puppet show. You do a great job adding in technical flourishes that really make things stand out. Fantastic and fun piece thank you both for sharing.
deaddeaddeath
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An astonishing piece of art. You have an incredible range when it comes to writing. Not only does each VN you've made have it's own consistent overarching narrative texture, but each character that exists within that texture has a unique and true to humanity feeling. I respect that tremendously. More than just texture, you write incredibly gripping, punchy stories. These are real people, I'm looking through a window watching all this happen.
The sound effect imitation through-line was wonderful, a peak into the innocence Deirdre desired, playing toys in her mind. Kenzie pointing out Deirdre's peculiar manner of speech in particular I enjoyed, and recognized. Arriving from a similar background, from page 1 Deirdre's literary, dry, cold and yet evocative speaking was familiar.
On top of that, the audio/visual language of this game was incredibly tight. The stationary aspect sold the close-distance. The lack of musicality combined with the crushing drone that most of the ambience possessed felt so in line with the smothering nature Big Sky Country. Completely enveloping and annnihilatory. In a sense, exactly like what Deirdre needed/desired. The character designs were wonderful, the colour more vivid on the little sister, the face torn from the girlfriend, ecstatic flourishes all throughout.
Amazing. Several points left me breathless, I had to take a pause. Absolutely fucking amazing. Thank you both for making, and sharing this work.
thank you for the kind words, im very glad you found the toxicity you were looking for. if you seek further toxicity, i recommend one of the other judge games FAITHLESS//FLAGELLANT, as well as my entry to the jam, WISHBLEED.
Suffocating, controlling, hopeless, delicious. This game is fucking terriric. Great use of the medium to convey its central feelings. Several times through reading I couldn't keep myself from making some sort of exclamation. I adored watching the doll come to terms, to be made to come to terms with, the way the rest of its life will be. I'm always impressed with the games you make, and the fact that you made this in barely 6 days is boggling. You communicated your emotions so clearly. Thank you for sharing, Nadia.
Tremendous. The music and art were wonderful. The writing was engaging, its prose serving both purpose and entertainment. The subject matter and its execution were delightful. Several times through-out I found myself making exclamations, rarely does something affect me so strongly. Thank you very much for sharing.
I enjoyed this, the art was adorable, supplying no shortage of cuteness aggression. The flow of the writing was engaging and had its share of flourishes that impressed me. the subject matter was nostalgic to say the least, having indulged in things like ben drowned and marble hornets etc during the earlier years of the internet. very good, thank you for sharing.
Much like Margaret, this was very well put together. The art is great and the styling throughout is both consistent and pleasing. The trainer video interstitials is a lovely touch. The characters play off each other very well and the meat of the story is engaging. I enjoyed this, thank you for sharing.




