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delVhariant

76
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1
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A member registered 19 days ago · View creator page →

Creator of

Recent community posts

This is great, I love the way the blocks interact with each other. I got up to 65 dodges, is there more to reveal after that?

Really wonderful! I spent a considerable amount of time falling into holes in the ice that I had created :D

This is great! So much depth with such a simple mechanic. Some sound would have really elevated it. Not sure if it's the intended ending, but I got knocked outside the collision and hit a checkpoint there, which meant restarting at checkpoint just put me out of bounds again. I think it was probably intended, because there was some fun art down there. Hilarious whether intended or not!

I love the cutscene! So much effort must've gone into that. I had lots of fun sliding around on the ice paths too.

Really cool! I love the effect on the healing, having a huge splatter with a carved out circle in the middle looked sick (slick even) as hell!

Cool idea! It felt super great to play, though a little unforgiving when hitting walls, perhaps that could take a chunk out of your oil rather than instantly killing you? The visuals and sound are great, very vibrant colors and I loved the laughter. Great work!

This is just so cool! I'll echo the comments that think it was a bit too hard, but everything about it was so amazing that I persevered until I got through it. I'd love to see this extended into a full game, great work on all the aspects!

I love how responsive the movement is! It felt super slick to pull off tight corners at speed, nice stuff.

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Fall Guys if it gave me nightmares :D

Really great art and sound, I loved the design on the boss as well.

That art is going to give me nightmares in the best way!

I love the style! The game feels super smooth, but I feel like the mouse sensitivity was a bit low which made me want to slow down rather than speed up. Great music as well!

Super original idea! I found needing to wax the hair into place before cutting a little unintuitive, and sometimes it seemed to not want to cut even after waxing, but when it worked it was super satisfying.

Very Slick, super cute!

I never quite got the hang of it to a degree where i understood exactly how a turn would play out, but it's simply gorgeous. Phenomenal effort!

Neat concept! Who knew being a roomba could be so satisfying

Super cool idea, I think having some more information presented to the player would be nice (eg: If there's a potion in the cauldron or not). I'm not sure if I was doing something wrong, but after using a few potions it seemed to stop working properly for me. Picking up the chair also seemed to break something as I wasn't able to move after doing that.

This is a super interesting idea. I'm not sure everything was working quite properly for me, but i love the concept. The art is super charming as well, keep it up! Experiences like this are such great ways to explore storytelling.

Very nice music, I would've liked to be able to hold down shoot instead of click repeatedly.

The ship designs are super nice, sorry you weren't able to finish

The movement is fun! I got the impression I was supposed to be able to kill those brobots, but it didn't seem to work properly. Very nice visuals and music though!

Level 2 was brutal, but I'm glad I stuck with it until i could get to the end. Great stuff, very Slick!

This is gorgeous, I'm so sad it kept crashing on me when I tried to build a hut. I'd love to see a fixed version post-jam!

I love the way the tutorial works! Stylish character designs too. It would've been nice to be able to hit multiple enemies at once to really feel like I was landing combos, but a really nice effort.

I love playing with scale as a way to solve puzzles. There were a couple of frustrations with the implementation around the jump height getting so smaller and the boxes occasionally flying off but it's a great idea. It'd be awesome to see a polished version!

This is such a nice concept for a game, I can imagine a full release with some music and the ability to see masks created by other players. Super cool.

Pretty Slick idea! Nice vibes with the simple design and great music too.

Having the upgrades after each round really added depth to this, great work.

This is great, perfect implementation of the idea!

I was able to play it with your tip and it's great. With a bit of polish I could see this being a really popular speed running game!

Thanks!

Thanks alot for the feedback, glad you enjoyed it!

Thanks alot. I didn't have too much time to tweak the difficulty and decided that I'd prefer it was fairly easy to get through all the levels rather than risk people finding it too hard. If I was making it into a full game I'd be a lot more brutal to encourage "Iteration" :P

Thanks alot! The final boss was a bit last minute, I hadn't actually taken the time to beat it before uploading! I'm really glad it ended up feeling right.

Thanks for playing, glad you had fun

Awesome, thanks I'll take another crack at it!

Thanks, I'll admit i was a little devastated when I saw how similar your game was to mine and how amazing yours is! Glad you enjoyed mine as well. I'm also really pleased with the health pickups, I spent far too long doing stuff in shaders so I'm glad at least some of it paid off...there was a lot of stuff I spent hours on and didn't end up using.

There is sound / music, but it might not have played or been muted for some reason (it can be toggled via the "Configure" menu) - I've noticed on a couple of other embedded games the sound doesn't play on initial load. i think the sound I managed to get in was the weakest part of the game anyway, I should not have left it until the last minute.

I really like the music and the general vibe, but unfortunately it's very difficult to play. There doesn't seem to be a kill volume beneath the map and I keep falling off on the initial wall sides, which leads me to having to force-quit the game to try again. Is there any way to restart without having to fully quit the game? I'd really like to play it further but can't get past the tutorial :(

Really Slick! Reminds me of some of the best of the old school flash platformers. Great work!

Love the style on this, it looks and sounds great.

Really cool, i lost it when I realised I was sliding on a gun. I loved the poses he struck while shooting in the air too.