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ealleytm

40
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10
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A member registered Aug 02, 2021 · View creator page →

Creator of

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super slick, the control scheme is so creative and I love the concept!

ohh I gotcha! Sorry for assuming friend :) loved the game!

Very slick. I ran into a bug where the screen effects didn't scale to my 2560x1440 monitor just so you know! I love how gross this store is, it sure is... fishy

Never seen this mechanic done like this before, and what a fun narrative choice! 

I like how this added on the mechanics! Also, super funny that you thought the theme was sick. This game is still slick :)

I keep slinging myself into the great beyond, we goin FAST!! 

I'm not sure how your code is set up, but if you're adding velocity every frame, you might want to multiply it by your deltatime! That'll make it run the same on all computers :)

For your second game ever honestly not bad :) The "cutscenes" were hilarious and the level design had branching paths, risk/reward, taught mechanics - y'all I straight up went to college for games and I've seen way worse lmao. keep making games!

This is genuinely good abstract art. I'm obsessed. I've sent this to all of my friends.

This game constantly surprised me! It felt like you knew everything I would do.. even make them keep kissing at the end. I loved this one! So much charm and humor!

This was super cute!! I loved all of the Skyrim jokes 

CMYK is... so peak.

If I had to describe this game in one word I'd say "classy." Everything here is intentional and beautiful. When round two started, I (out loud) said "shut up, that's so good." The game held me in a trance until it was over, and I ended the game with only one life left. I don't even like bullet hells!

This is like... so good it's kind of upsetting good. The comedic timing is perfect and I had so much fun building contraptions and trying to figure out what everything did! It almost reminds me of those late 90s - early 00s educational games? Which I know is weird pull, but I just love the aesthetics.

I bounced of off this at first but the amount of "wtf" intrinsic to the aesthetics really brought me back and I'm glad it did. This is incredibly creative and I enjoy how much this game really requires me to meet it on its own terms.
This reminds me a lot of Skate Story - if you haven't played it, I know you would like it!

I bounced of off this at first but the amount of "wtf" intrinsic to the aesthetics really brought me back and I'm glad it did. This is incredibly creative and I enjoy how much this game really requires me to meet it on its own terms.
This reminds me a lot of Skate Story - if you haven't played it, I know you would like it!

The amount of polish here is insane! Y'all NAILED the SNES era gameplay and vibes! The difficulty felt authentically wicked and precision was really well-rewarded. I can't get over how good the UI and pixel art is!

This gave me real Happy Wheels or Gmod vibes... I love it. I was absolutely trash at the quicktime events lol

The visuals of this game are so cool! Like some others have mentioned, I had some trouble identifying 3D vs 2D, but it was still very fun and engaging.

I did get a little overwhelmed by the mechanics but the visuals were intriguing enough to keep playing! Very slick game :]

The aesthetics here are on POINT, I love the "slick" popups especially!There were times when I couldn't tell what was coming from far away, but it didn't stop me from grinding this for a while :)

It's extremely impressive that this was completed during a game jam, tactics deckbuilding froglike is a complicated genre. Very charming and very fun!

This was a surprisingly thoughtful and well-rounded game! My favorite jam games are usually arcade style titles, and this really reminded me of Destroy All Humans or Rampage in the best way. Combat felt fluid and intuitive but the encounters kept surprising me with new enemy types that required me to apply my toolbox in new ways. The style was fantastic too! I would love to see this with a really crunchy CRT filter or something

This is really cute gameplay for an RPG style game! I really enjoyed the effects when you messed up a word :) Felt properly taunted

I can't believe that I gored those kids... 10 / 10 

I'm glad I decided to drive in this historic storm because this one was a blast! The UI is so cool and it brought a huge smile to my face when the "food cam" popped up. We also made a driving game, so it was fun seeing such a different take - it felt like I was really being punished for sliding around and driving felt intentionally uncomfortable :D The suspension in particular really impressed me!

This is ... so SLICK
Y'all cooked unbelievably hard, when I realized the tutorial was looping until I did a trick to confirm I knew how to play? Your designer knows what they're doing! And this game is ALL PERSONALITY. 10/10

This is ... so SLICK
Y'all cooked unbelievably hard, when I realized the tutorial was looping until I did a trick to confirm I knew how to play? Your designer knows what they're doing! And this game is ALL PERSONALITY. 10/10

This is so slick!! The art is gorgeous and the game feel is perfect, I loved running my lil spaghetti plates all over. I never felt like sprinting was worth it, though, because I was already splattering pasta all over.

This is slick!! The mechanics felt like they come from skate games (combos, bail risk/reward, landing) so hibachi was a really fun aesthetic choice. I had a little trouble intuiting what I was supposed to do, but it made sense once I read the description and I started hibaching like a pro.

the screen effects are so punchy and the fact that I can only use the keyboard really nails that feeling of "no room for error," but the level design felt like it was on my side and intentional the whole time. I loved playing this!

Presentation is incredible and I loved building my goon :)

This disco head guy got em all dancing hes so slick

Really enjoyed this one! The style is super unique for a rhythm game

This disco head guy got em all dancing hes so slick

Really enjoyed this one! The style is super unique for a rhythm game

LOVE LOVE LOVE the artstyle! The animations are so full of personality

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I love goose I love these stickers this is so good and charming

...I did, however, walk off of the map

This is so cool, what a fun twist on a classic gameplay loop. I love the fox jumping out through doors :)

I adore this game, the player controller feels perfect and going underwater for the first time - oo I almost felt the water in my nose the shader was so good. I will be coming back to play this

SLICK!!

I enjoy how small this game is on my screen - and the pause menu? perfection

Lets go GAMBLING!!!!!

AW DANG IT
AW DANG IT
AW DANG IT

Thank you for playing and sharing your thoughts!

That's a cool callout - when I was making this game, that "surface level" rest felt like just another obligation, in order to enable some other obligation. I think the whole game was about obligation, now that I'm revisiting it.