You're telling me someone greased these monkeys? It was fun but it feels punishing to make a single mistake and have to start all over, especially being forced to reread all of the dialog each time. I think some sound effects would go a long way helping me get immersed in this greasy world.
fennylol
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Great visuals, really tight design and a fun take on the typing game genre. The ctrl+w gag made me laugh, but it made me wish there were more "secret" button combos or hidden commands in the terminal. I spammed a few classic unix commands at it hoping for some easter eggs which I think would have been a fantastic cherry on top. Great work overall! It was fun, the visuals were great and the music was fresh!
I had fun and laughed a lot, but what’s the point of the game ;-; i felt like i killed like 40 ogres. can you even die? i tried to let them just wail on me for a while and nothing. took it like a champ. in fact they killed each other… pretty easily. my run only ended cus i accidentally fell off the map into the infinite void.
Still had fun tho. Great job lol
Glad to see another puzzle platformer in the jam! Really fun idea and executed well. I spent way longer than i should have trying to go through the “shortcut” on the last level… eventually just went to the left and made it almost instantly lol.
If you ever develop this further, i would recommend tweaking the jump height. there were a lot of times you could get stuck barely jumping half a block and the grey bricks were just a bit too tall to jump on but a bit too small to get under.
Also i love the style, especially the background! tons of fun!
Loved the art style, especially the parallax background. (Gee i wonder if there’s any other parallax themed games in this jam teehee) The gameplay was fun and intuitive, tho I do feel its a bit too punishing. it feels like if you miss a dolphin once, its GG. Perhaps if there was a difficulty scaling where the first bit would be just jellyfish or something similar. But all together well made!
Seriously a great typing game! Some more variance among the words would be great, but overall excellent! The look and feel was great, the mechanics are simple but there is still strategy about which phrases to go for.
(Also +1 for the balatro-esque background. IDK if thats what you were going for but thats a huge positive in my book)
This is a solid little demo! I love the art style and the mechanics have a lot of promise. As others mentioned, I didn't know about the dash mechanic until the big pit, and I'm not sure if I used it properly to get over. If you press Dash and Jump simultaneously you get a long jump which felt cool, so if thats an unintended mechanic, maybe it could become an intended one cus its cool :]
Thanks for your comment! That is a sentiment we've gotten from our play testers (roommates). Conveyors can be clicked-and-dragged to make longer belts, and can feed directly into one another. But managing the conveyors is a little unintuitive. We were hoping to be able to add a formal tutorial at some point, but ran out of time.



