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HabitualCow

22
Posts
2
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A member registered Apr 22, 2025 · View creator page →

Creator of

Recent community posts

Super fun.

Great job! I love a good decaying game world setting. I really liked the way you did the beholder eye turn red and body fades away effect. Very nice touch. I gave up at the 50% glitch area because there was too much time between the checkpoints.

This was a really fun experience! I loved the art and all of the streamer lingo. I made it out in the end, but not before some witnessing some truly unhinged chat suggestions <3.

This was a fun little game! I love text adventure type games. Would have been very nice to hear some sound or atmosphere.

This is probably the game I felt most compelled to complete and explore! The art style is very well realized. I felt like I was lost inside someplace I shouldn't be, a dream inside of a degraded reality. I'm not quite sure what to make of it. Highly rated this one!

This came together so well! I really liked the death animation!

Great work! This is probably the most impressive and cohesive game I've played this jam. I love the eerie vibes and the point and click style. I think you could really make a premium experience out of this style! Here's my honest feedback in hopes you make a full game:

The navigation cursor could better point in the direction you will move the camera and it could be larger and start further from the screen edge.

There were too many story notes right at the start and I didn't feel invested enough to care about the contents (me personally anyhow).

Some events or noises to break the monotony of looking around would go a long way. 

Very cute art style. I like the animations for the followers and the decorations are cute. I did find the seed collecting tedious and I don't understand what crafting did or what putting things in the fire does.

I never realized how much I wanted more games in the style of Pokemon for Gameboy, but now I do! I loved the art style for your game and aesthetic. The only sound I heard was the door knocking unfortunately and I found it hard to be invested in the dialogue.

Very great aesthetic and atmosphere. I enjoyed exploring for a little bit but ultimately gave up. The map is quite large and there was nothing motivating me to explore other than "Get Batteries" haha. It was a bit tedious to walk all over but I think I get what you are going for with the map and exploration. Has potential.

This has a lot of charm. I loved the little scenes for each house. I like the overall ui, map traversal, and art but the gameplay itself seems to be missing for me as I'm not sure what to do aside from go to each house. 

Amazing art and visual design. I liked the effect of the red backgrounds and the treatment of that overall, and the dialogue UI! I found it hard to get invested in the story personally and just spammed left/right/etc until I completed the game.

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Creative idea and well executed! I wish there was a bit more dread or tension during the game. If I felt like the body could scare me at any moment while drawing it would have been very effective.

I plan to add coffee mugs as a microtransaction. JKJK The game is just very unfinished! Coffee will be drinkable in the built out demo..as will the actual gameplay haha.

This was a nice experience. I especially liked the end at the computer. I don't think the beginning fits well with the computer element, or maybe its not conveyed well. Either way great work!

I like your menu screen with Start overlaying the fridge! I don't really understand the rest of the game but good work pulling it together.

Cool game. Impressive amount of work to accomplish and I like the style. The combat wasn't very balanced for my runs and I found it tedious or tricky to keep track of all my stats to use as resources. Demon exorcism wordle was a fun touch XD

I really like this one! The style is cool and the effect of zooming in and not knowing what will pop up is really effective.

I feel like this idea could be expanded upon really successfully. I'd love to see the 'scary' parts of the image fit a cohesive narrative and not just be "creepy nun in a window".

I played it in Chrome browser.

The presentation on this game is amazing! I love the art, music, and animations! It is a very neat package and a pretty fun idea. Also I love Parasyte Eve <3.

For some critical feedback: The game was too hard for me haha but that is fair. The timing of the notes didn't match up to the music for me which made it trickier.

Thanks for checking this game out! I'm working on a fix for interaction now, you were not crazy. It should be space or E

Thank you for trying! The interaction was bugged on my build of the game. Working on a fix now! I kind of missed the forest for the hills on this one so not much is implemented unfortunately.

I should add a brief controls and indicate it is wasd movement. I did consider making this point and click at one point but wasd makes sense later in the development.