The audio is sort of an engine issue, sort of a skill issue on my end.
There is a fantastic library of pre-looped music that I can pull from for this game, but it was created way into development & I haven't bothered to go replace every single music file. A lot of newer ones will seamlessly loop though, which is nice!
Abra sucks because of an error on my end (was supposed to be psybeam not psywave).
