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IoI_xD

15
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A member registered Jul 04, 2018 · View creator page →

Creator of

Recent community posts

a little foam packing block is more accurate

(1 edit)

this is the type of game that a 2016 YouTuber would play while talking about drama. Pretty fun.

HEY, SLICK!

certainly one of the art styles of all time. 

10/10

(1 edit)

The definition of slick. 10/10.

Can't post an image here of me getting all S Rank for some reason so trust me that this is the submission I played the longest.

badass

I am using KDE. Mostly I was asking because I wanted to know what variables you were passing in for width/height?

Yeah, that could be a bit more clear I think.

One last thing, I like playing the game with no colors on, it'd be nice if that setting actually saved.

Ah, side note, I tried it under X11 compatibility mode and found I don't have to resize the window. How are you calling SDL_CreateWindow?

Works a bit better (there are no terminal errors), but now I can't seem to get past the third level (the second one with the barrier in the middle). Is there something I'm missing? I can't find what key I'm meant to press or how I have to disable the barrier?

Tried the Windows build under wine too and get the same error.

Downloaded the Linux build it appears that the window is too small for me to be able to do anything?

Movement from left to right should be a bit smoother/slicker. Also the game seems to run poorly when I put it in fullscreen, my computer is pretty good so maybe it's just that I'm on Linux idk

For the linux build, did you intend to release a debug build? Also how do I full screen?

Beginnings of a fun mobile game, I think you should make the launch smoother (or maybe its me whose been playing it on mobile), make it feel more satisfying instead of having the box bounce everywhere when you miss. Maybe make certain parts better on mobile too, like have the angle be more visible accounting for a thumb being over it.

It's not functional period. You get this error when trying to create a new bot: