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JRDK92

91
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A member registered Mar 19, 2025

Recent community posts

What is this piece for? Doesn't seem to have a vertical up and down portion that matches it. 

 

Hey! What technique did you use to get the fluffy green trees so nicely shaded? Was it in Aseprite or something?

You still doing pixel art? Saw some trees you posted but nothing since

Hey! I wanted to provide some specific feedback after using the asset pack for a little while! It's terrific, the colors are great and love the water. The trees look a bit off due to the roots, they look like mangroves. Recommend making them look more like a standard tree trunk, maybe add some shadowing or whatnot. The detail on the cliffs is a bit jarring for the rest of the assets, and doesn't really read like cliffs especially when stacked. It just looks like some mud or something. 

You should add your license in the format of the creative Commons, the global standard for art. Just link to it in your description with the exact license terms. For example CC BY0

Any chance of a tree pack? I would love to see some beautiful round fluffy pine trees and stuff. I am so horrible at making trees

Thanks. Just out of curiosity, is it normal to paper doll split your stuff up in order to put them into a game? I've never made a game but I'm curious now

Hey, how do you use this in godot with how it's split up? Any advice?

Where's the one that makes everyone happy? Haha I'm just messing. Great pack!

This is great! Do you have any recommended resources on paper doll splitting?

The only other thing that comes to mind is scaling. You could look at other packs for an idea of scale between your characters, trees, and cliffs. Overall, it's awesome though and your color palette is great!

Hey! I've tried this out and a couple thoughts. First, the trees are a bit small, could you try a bigger tree size larger or at least proportionate to the houses? Second, it would be really nice if the cliffs had a rounded corner option. The jagged completely straight edge of the cliffs can be jarring sometimes. I managed to create one myself, just a recommendation!

Does this include running or only walking?

Does this include running?

How's the run animation work? Is there a specific order? I tried this order and wasn't able to get it to work in a logical sense. I'm sure I'm doing something wrong haha

So after trying to use it for  little while, I've notice one thing. I think the default "layout" of the tiles by default is a little strange. I'd recommend reorganizing them in a more seamless way (example below). I struggled with grass, as some of your examples show simple grass with little to no detail other than small grass blades. But your tilemap made it a tad confusing where the tiles were. structurally, it would help newcomers to organize them a bit. 

It's a very good tileset nevertheless!!


58 Tile Map Top Down Stock Vectors and Vector Art | Shutterstock

Some honest feedback, this will really help if you can make this change. When you say "body", this should be your naked character (we call this character base in pixel art). Everything should be its own piece/folder. You're doing this 90% already, with accessories, hair, etc. Why? Game engines will allow users to "build" their own characters, by combining naked body, clothing, hats, etc. 


So I'd recommend splitting out the "bodies" because currently, they're not bodies. they're body+clothing that is inseparable.

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Is there a readme or guide on how to use it?

what's the license? 

do you have a hair pack?

is this still a WIP ?

Why isn't this tagged with tag 'AI'? just curious

here's a resource that'll help: http://gas13.ru/v3/tutorials/sywtbapa_breathing_life_into_sprites.php This whole site actually teaches great fundamentals on Pixel art!!

I'm confused by the license... what does it mean? 

From an artistic point of view, the idle animations don't make sense. They look more like they're having a seizure haha. I'd try revamping so they move vertically slightly. It's a good start though

how'd you make this? 

Do you have any examples of your character with clothing on? Is it in another pack??

Cool. Do you have any examples of them being on a character? Says they're 64x64 which seems huge

why's there 10 extra here? :D

Do these all have side/back view or front only? 

Hi - bitt confused. so is there no walk right? just diagonals? 

the water is insane. Just wow. 

This is one of the most insanely detailed asset packs I've ever seen on here. 

How'd you get the terrain to work in Tiled? I have a similar asset pack, couldn't figure out how to setup the Terrain tool! This looks so clean!

aw crap... I emailed the link on your website haha

How can I contact you? Email? :D

this is interesting. I'd recommend doing a 16x16 version for the people who don't use RPG maker :'(

It looks great. THE COLORS ARE VERY NICE. WHY 32X32 THOUGH?

Do you have any samples of towns you've made with the town assets / buildings? im very curious. looks so cool! 

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Thanks! This helped. I was confused because the other engine folders didn't seem to have all the tiles or images, so I went into RPG maker to get the rest. I'm trying it out in unity and it looks great