Thank you very much! We had to do all our programming in just 4 days, so I'm very happy with the result, even though my mind is still racing with ideas for improvements.
I'm glad you liked the reverse signature. I must admit, I was grinning whilst thinking it up. :^)
LogicalFish
Creator of
Recent community posts
Very impressive! I did not expect to see a racing game realized to this extent. Really fun, though I may have totalled a few cards.
As for feedback, like others have said, performance could be better, and controls a bit smoother, but overall an enjoyable experience.
A nice idea of something to add would be a map: It'd be nice to be able to see what curves are coming up.
Cool intro and UI design! Unfortunately, the horror elements didn't really hit for me.
As for some concrete feedback, I feel there's a few simple improvements that could be made:
- Some more user feedback on the roses collected would be nice. A simple counter, or perhaps some visual indicator of where to find them would alleviate some of the tedium in trying to find them.
- The mouse sensitivity felt really slow. It took a long time to turn the character.
- Clicking anywhere fires the gun, even in conversations or menus, which was quite awkward.
- Speaking of which, the main menu was missing elements for me: I could not tell what any of the bars did.
Heya! Thanks for the feedback.
To clarify: The intention is that, the longer you play, the harder the minigames get. At first, you are allowed to skip the . in T.KIARA, but as you go on, you're no longer allowed to. (And it gets even worse later on).
If we do ever make a second version, I would like to clarify the thumbnail minigame some more. The point is to choose the 'correct' thumbnail, of course.
Fun concept and excellent style! However, several events do not seem to spawn, which definitely hampers the experience.
Here's a list of things I ran into (or rather, didn't run into):
- I could not find the Shipwreck event after visiting Kaela/Ckia.
- I could not find the Jungle after acquiring the Golden Whisk
- The Koyori event spawned in the UFO location on the map.
- I could not find the UFO after visiting Koyori.
- In June, I could not find any Green Sparkles anywhere on the map.
What are we planning? We are planning on creating a 2D top-down game loosely based on Legend of Zelda: Echoes of Wisdom. You would play as Kiara, and have the power to summon chickens to solve your problems, traversing a single dungeon. Our engine of choice is GameMaker Studio 2.
Who are we? Our team currently consists of me, LogicalParadox, and Aurick, two developers with experience in creating games.
What are we looking for? We are looking for artists who can make simple creature and/or environment assets. We also welcome people with experience in music and sound effects.
If you are interested, please reply or contact us! I can be found on Discord as logicalfish .

