I tried the demo, that's a very interesting concept and I liked it a lot. I can easily see this game in some speedrun competition. I was not able to find any of the disks (except one) in the two playable levels. Here are some suggestions from my side:
- I would add the controller d-pad to navigate between menu options
- When selecting "Play" in the main menu, I would start immediately with the tutorial before giving the player the possibility to select the stage
- Sometimes when jumping towards the top edge of a wall, as a platformer player I would expect some sort of "automatic climb" from the character, but instead he held on to it and it broke a bit my flow
- See the platforms on the "other reality" with the red/blue wireframed sprites is a nice touch, but I would love to be more precise because sometimes platforms and walls appear even if they were not visible on the other reality. Also, being a little color blind I struggled to see the wireframes sometimes... might I suggest to increase their thickness or add some sort of glow around them?
Keep up the good work!



